Showing posts with label adam west. Show all posts
Showing posts with label adam west. Show all posts

Friday, 11 November 2022

Kevin Conroy, the voice of Batman, has died



Kevin Conroy, synonymous with being the voice of the dark detective since fan-favourite Batman: The Animated Series began in 1992, has passed away aged 66.

Growing up, I watched reruns of Adam West's Batman television series and saw Michael Keaton's Batman at the cinema with college friends. However, it's Conroy's distinctive voice I can hear inside my head as I type these words.

In the wake of director Tim Burton's blockbusters Batman and Batman Returns, Batman: The Animated Series was born. This is considered by many fans (myself included) as the definitive dark night, with Conroy's performance regarded as one of the very best, and spawned a thrilling theatrical tie-in: Batman: Mask of the Phantasm. I took my Kenner action figure collection with me to university.

Mark Hamill on the passing of Conroy: "Kevin was perfection," recalled Hamill, who redefined the Joker playing opposite Conroy's Batman. "He was one of my favourite people on the planet, and I loved him like a brother. He truly cared for the people around him - his decency shone through everything he did. Every time I saw him or spoke with him, my spirits were elevated."

"Kevin was a brilliant actor," Hamill said. "For several generations, he has been the definitive Batman. It was one of those perfect scenarios where they got the exact right guy for the exact right part, and the world was better for it. His rhythms and subtleties, tones and delivery - that all also helped inform my performance. He was the ideal partner - it was such a complementary, creative experience. I couldn't have done it without him. He will always be my Batman."

Thank you for voicing the dark detective in the definitive Batman series and beyond for over 30 years.

My deepest condolences to his husband and his whole family and everyone else who loved him. RIP Kevin Conroy!

What are your memories of Conroy's Batman? Let me know in the comments below.

Saturday, 22 August 2020

How to watch DC FanDome



DC FanDome, a stay-at-home 24-hour online event covering all things DC Comics, is this weekend.

As a lifelong fan of Batman, reruns of Adam West's camp crusader were synonymous with Saturday morning television and collecting die-cast Corgi toys in the mid-to-late seventies, Wonder Woman, Lynda Carter was a childhood crush, and Superman, Christopher Reeve's silver screen incarnation will always be definitive underscored by Hollywood composer John Williams' heroic soundtrack (Superman: The Movie was the second film I saw at the cinema, after Star Wars, and I still have a Superman pin from the screening), I'll be watching for sure.

To kick things off, Joker: Put On a Happy Face is available for free on Apple TV. The compelling documentary celebrates the cultural impact of Batman's archenemy and argues why The Crown Prince of Crime is the greatest comic book supervillain of all time.

DC's Stargirl has begun streaming exclusively on Amazon Prime (affiliate link) in the UK. The live-action series, based on Geoff Johns' superhero (a poignant tribute to the comic creator's late sister), is on par with Swamp Thing and Watchmen. In a move surprising no one, DC Universe's original shows are moving to HBO Max as part of a wider organisation reshuffle in the wake of major layoffs.

During lockdown a childhood passion for toy photography was reignited. Beginning with Wonder Woman 1984's Golden Armour action figure, from McFarlane's DC Multiverse line, shot on my iPhone SE.


To watch DC FanDome, simply visit here. Stay tuned for Nick Smith's coverage of DC FanDome. DC FanDome: Explore the Multiverse is scheduled for 12th September.

What are you most looking forward to during DC FanDome? Let me know in the comments below.

Thursday, 15 June 2017

Bat-Signal to shine over LA in memory of Adam West



One of my most enduring childhood memories from the 1970s was watching reruns of the 1960s Batman television series starring Adam West as the titular character.

Every Saturday morning I'd be sat in my folks' kitchen, with a bowl of Rice Krispies cereal and a collection of Corgi toys, excitedly watching Batman battle a menagerie of garish foes on a portable colour TV.



I was young enough not to be encumbered by matters of time nor fiction. Batman's adventures were of the here and now, and Gotham City was real. Whenever the phone rang, I wondered if it was the caped crusader?

Holy cycle calamity, Batman! Long summer evenings, after a day at primary school, were reserved for Batman adventures with childhood friends. My hooded coat, as worn by Captain Cold (Wentworth Miller) on DCTV, doubled as a batcape much to my late mum's chagrin - it got caught more than once in the back wheel of my bike.

So, Adam West's passing from leukemia, aged 88, was personal. His Dark Knight stirred the detective within and a passion for problem solving. Batman formed part of an heroic trio including Doctor Who and The Six Million Dollar Man. Tonight the Bat-Signal will shine over LA in his memory.

Thank you, good sir. Goodnight, good knight. RIP Adam West.

Friday, 17 February 2006

Cel-shaded Conspiracy

XIII Preview
With the imminent release of the Macintosh port, it’s IMG’s “raison d’ĂȘtre” to tackle the daunting task of another hands on preview courtesy of those fine folks at Feral Interactive. And a rare chance for this comic book fan (and former fine art student), with a predilection for the darkness of an American McGee's Alice, to experience an interactive 3D graphic novel (graphic novel was a term coined by Will Eisner; comic book with high quality storyline and artwork)!

If 'Retro Chic' found favour in the quirky No One Lives Forever (a veritable pastiche on UK television's The Avengers) and its first sequel, XIII takes the First Person Shooter (FPS) into the labyrinth of 1920s to 1950s inspired Dark Deco!

Bourne Again
Acclaimed French/Canadian developer UbiSoft serves up a self-referential cocktail in which film director Doug Liman’s The Bourne Identity stars X-Files superstar David Duchovny (as the titular character). And Adam West (General Carrington), television’s 1960's Batman, returns to a setting that acknowledges the source medium that made him an international cult star - comics.

XIII is a complex story of betrayal and intrigue based on the original French comics by Belgian's William Vance and Jean Van Hamme (who took part in the production of the game). The XIII comic series is replete with Byzantine plots that would delight even the most demanding fan of ABC’s award-winning Alias television show.

JFK
The President of the United States has been assassinated, and everyone (most notably large guys with guns) possesses a compelling argument that you did it - even you're not sure! As the story unfolds, you'll learn more about your mysterious past, discovering that you are number XIII (shades of Patrick McGoohan's seminal TV series The Prisoner) of The Twenty, a mysterious shadow organization, the group that perpetually want to see you dead - there's no chance to discuss 'issues' over cappuccino in a virtual Starbucks. Your eventual goal will be to clear your name of all charges (if only you could remember your name…), and get to the bottom of the conspiracy.

So it's clear that the story is a little more involved than, say, the riveting backstory behind Doom! To do the job, you'll have the usual array of weapons and gadgets. There are 13 standard weapons, including crossbows, assault rifles, and rocket launchers, each with an alternative-fire mode. You'll need to choose your weapons and tactics carefully, though, because you can only hang onto four weapons at a time.

Sans Solo
XIII is not entirely flying solo as he is accompanied, at key stages, by Major Jones, a sassy female operative voiced by multimedia diva Eve. During these stages XIII will have to battle enemies while receiving covering fire from Jones and vice versa. So be prepared for some bombastic fire fights with other characters as you progress through the game.

As a counterpoint to the adventures with Major Jones. Adam West’s General Carrington is bereft of any armoury, so it’s your duty to act as human shield during the rescue mission!

On top of the world
From the Baywatch opening (not the O.C?) to rooftops and snowy mountains, the Mac gaming tourists amongst you will be well served as you unearth that most post-modern of questions – Who am I?

Enter the Manga Dimension
Sometimes referred to as Manga Dimension or non-photorealistic rendering (NPR), cel-shading arguably entered the video game lexicon in the seminal Jet Set Radio Future (JSRF) (From Sega development team Smilebit) and, perhaps most famously, changed the look of Link in Nintendo's The Legend of Zelda: The Wind Waker. XIII (Thirteen) witnesses cel-shading's maturation in the over populated FPS genre!

Cel-shading is much more than a superficial stylistic treatment in XIII; it underscores the game’s comic book roots and (excuse the terrible pun) is a marvel to behold! For example when an enemy appears, he'll get a close-up panel (a comic book convention sometimes referred to as a box or frame) of where he is, so you can home in on his exact location. A direct kill will witness his timely demise in delicious close-up and includes the obligatory "AARRGH!" (literally known as a sound effect by comic book artists)!

Gore
While not on a par with the visceral thrills of a Resident Evil, XIII splatters stylised blood in a manor akin to Grand Theft Auto (GTA). This title is not recommended for the faint hearted or younger players - an audience it adroitly askews.

Battling the Dark Side
The single player (SP) mode serves a solid storyline encompassing 13 missions (which cover 34 levels) that should take around 25 hours to complete (depending on the player's prowess). However, the multiplayer (MP) option secures greater repeat play value since it combines all the modes present in the PS2, GameCube, and PC and XBOX iterations. And the crowning achievement is that all too elusive Holy Grail - Mac vs. PC conflict!

It must be noted that Bot AI in SP mode isn't showcased in a glowing manner here, but MP Bot engagements can get intense!

God is in the detail
Although my preview hardware was within the minimum system requirements (Mac OS X 10.3.3, 800 MHz iMac G4, 512 MB RAM and GeForce 2MX), sound was choppy and poorly synced. The sound effects are all in a real time. Therefore evincing the need for more powerful hardware such as nVIDIA's GeForce FX 5200 Ultra and ATi Radeon 9800 Pro cards.

Adorned in the stylistic trappings of the graphic novel tradition and powered by Epic games’ UnrealEngine2 (a.k.a. Unreal Warfare Engine); Ubi Soft invested 2 years of R&D! XIII promises to deliver a unique, if not signature, FPS experience for those gamers whose hardware can smoothly run Tom Clancy’s Splinter Cell and the Unreal Tournament franchise.

Feral Interactive sent IMG a preview based on a very robust beta build (1.0 RC5), which is the current version being tested by Ubi Soft. Last minute tweaks and installation changes (my preview copy was sent on 3 CDs) notwithstanding, it gave this reviewer an excellent insight into what to expect. The retail edition of XIII will bow on a single DVD. Feral Interactive's Edwin Smith kindly shed light on the decision to adopt the DVD medium:

• To preclude the need for a multi CD ROM release
• Only one installer needed
• Nice and clean look and feel with 1 disk, which is more "Mac like"
• Add enhanced video files with higher file sizes, desktops and even other demos to a game DVD
• Anti-Piracy