Showing posts with label g4. Show all posts
Showing posts with label g4. Show all posts

Thursday, 22 February 2007

Goodbye Luxo Jr. Hello JLo.

After five years of loyal service, Luxo Jr AKA LCD iMac G4 has retired to a relatives' home in the country. Making way for some serious canoodling with JLo, I mean a brand new 20" widescreen iMac Intel Core 2 Duo!

My eyes are going to need time to readjust to the literal landscape-sized screen! The iMac is screaming out - hang me on a wall as I'm pure Manhattan gallery chic with a dash of Sex in the City by way of 24 and Ugly Betty! Not to overlook Apple's promotional consideration on hit series Heroes.

The proliferation of Universal Binaries and Intel-only applications has considerably eased the transition from PowerPC to Intel chip set. I can't comment on the 'transparency' of the PowerPC migration as my parents bought me a Performa 5200 in 1995. However, I'm seriously impressed with Intel Inside. The responsiveness of this machine affords a glimpse into Mac OS X 10.5 Leopard.

There's quite a chorus of Mac Users bemoaning dead pixels and spurious electrical humming artifacts when the LCD display is dimmed on the larger iMac models. Either these are isolated to specific build batches or I've been particularly lucky; there are no screen issues thus far.

Before I head back to the Apple Discussions support forum. I'm pre-ordering Virtua Fighter 5 (PS3) from Sega.

Tuesday, 19 December 2006

Stop The Cavalry

Where has the year gone? Wasn't it only yesterday that I posted this?

Read on for the first part of my Review of the Year. And the prizes go to:

*E-Commerce - aStore by Amazon. Amazon's new aStore format has impressed me (as has your willingness to purchase from the links) and I hope that this store concept is developed further. An urgent request to Amazon's Associates team - please add RSS as soon as practicable. Runners up: ReviewMe and PayPerPost.

*Web - MySpace. Now that the dust is settling around RSS, I'm hard-pressed to recommend any significant web-based product this year! That's my tenuous excuse out of the way. Social networking websites (and bookmarking) are all the rage, and it would be churlish to ignore their profound dominance. Runners up: RSS and Facebook.

*Buzz Word - Wi-Fi. Wires are so passé. No logo, no go. Runners up: RSS and VoiP.

*Application - Adobe Photoshop CS3 Beta. Why? Well, the all-new UI has to be seen to be believed and the significant speed gains can't be ignored (even on my ageing LCD iMac G4). Runners up: Firefox 2 and iTunes 7.

*Gadget (formerly Console) - Wii. It's garnered acreages of coverage both here and elsewhere. Nintendo has delivered a revolution with Wii and the only flies in the ointment are product availability and the replacement remote strap fiasco. Both will be addressed in the New Year. Runners up: Nintendo DS Lite and iPod Shuffle.

*Video Game - The Legend of Zelda: The Twilight Princess (Wii). Hyrule rendered in lush panoramic 16:9. Runners up: Rayman Raving Rabbids (Wii) and Killzone Liberation (PSP).

Stay tuned for Best Album, DVD, Movie, Television series and much more.

Friday, 17 February 2006

Cel-shaded Conspiracy

XIII Preview
With the imminent release of the Macintosh port, it’s IMG’s “raison d’être” to tackle the daunting task of another hands on preview courtesy of those fine folks at Feral Interactive. And a rare chance for this comic book fan (and former fine art student), with a predilection for the darkness of an American McGee's Alice, to experience an interactive 3D graphic novel (graphic novel was a term coined by Will Eisner; comic book with high quality storyline and artwork)!

If 'Retro Chic' found favour in the quirky No One Lives Forever (a veritable pastiche on UK television's The Avengers) and its first sequel, XIII takes the First Person Shooter (FPS) into the labyrinth of 1920s to 1950s inspired Dark Deco!

Bourne Again
Acclaimed French/Canadian developer UbiSoft serves up a self-referential cocktail in which film director Doug Liman’s The Bourne Identity stars X-Files superstar David Duchovny (as the titular character). And Adam West (General Carrington), television’s 1960's Batman, returns to a setting that acknowledges the source medium that made him an international cult star - comics.

XIII is a complex story of betrayal and intrigue based on the original French comics by Belgian's William Vance and Jean Van Hamme (who took part in the production of the game). The XIII comic series is replete with Byzantine plots that would delight even the most demanding fan of ABC’s award-winning Alias television show.

JFK
The President of the United States has been assassinated, and everyone (most notably large guys with guns) possesses a compelling argument that you did it - even you're not sure! As the story unfolds, you'll learn more about your mysterious past, discovering that you are number XIII (shades of Patrick McGoohan's seminal TV series The Prisoner) of The Twenty, a mysterious shadow organization, the group that perpetually want to see you dead - there's no chance to discuss 'issues' over cappuccino in a virtual Starbucks. Your eventual goal will be to clear your name of all charges (if only you could remember your name…), and get to the bottom of the conspiracy.

So it's clear that the story is a little more involved than, say, the riveting backstory behind Doom! To do the job, you'll have the usual array of weapons and gadgets. There are 13 standard weapons, including crossbows, assault rifles, and rocket launchers, each with an alternative-fire mode. You'll need to choose your weapons and tactics carefully, though, because you can only hang onto four weapons at a time.

Sans Solo
XIII is not entirely flying solo as he is accompanied, at key stages, by Major Jones, a sassy female operative voiced by multimedia diva Eve. During these stages XIII will have to battle enemies while receiving covering fire from Jones and vice versa. So be prepared for some bombastic fire fights with other characters as you progress through the game.

As a counterpoint to the adventures with Major Jones. Adam West’s General Carrington is bereft of any armoury, so it’s your duty to act as human shield during the rescue mission!

On top of the world
From the Baywatch opening (not the O.C?) to rooftops and snowy mountains, the Mac gaming tourists amongst you will be well served as you unearth that most post-modern of questions – Who am I?

Enter the Manga Dimension
Sometimes referred to as Manga Dimension or non-photorealistic rendering (NPR), cel-shading arguably entered the video game lexicon in the seminal Jet Set Radio Future (JSRF) (From Sega development team Smilebit) and, perhaps most famously, changed the look of Link in Nintendo's The Legend of Zelda: The Wind Waker. XIII (Thirteen) witnesses cel-shading's maturation in the over populated FPS genre!

Cel-shading is much more than a superficial stylistic treatment in XIII; it underscores the game’s comic book roots and (excuse the terrible pun) is a marvel to behold! For example when an enemy appears, he'll get a close-up panel (a comic book convention sometimes referred to as a box or frame) of where he is, so you can home in on his exact location. A direct kill will witness his timely demise in delicious close-up and includes the obligatory "AARRGH!" (literally known as a sound effect by comic book artists)!

Gore
While not on a par with the visceral thrills of a Resident Evil, XIII splatters stylised blood in a manor akin to Grand Theft Auto (GTA). This title is not recommended for the faint hearted or younger players - an audience it adroitly askews.

Battling the Dark Side
The single player (SP) mode serves a solid storyline encompassing 13 missions (which cover 34 levels) that should take around 25 hours to complete (depending on the player's prowess). However, the multiplayer (MP) option secures greater repeat play value since it combines all the modes present in the PS2, GameCube, and PC and XBOX iterations. And the crowning achievement is that all too elusive Holy Grail - Mac vs. PC conflict!

It must be noted that Bot AI in SP mode isn't showcased in a glowing manner here, but MP Bot engagements can get intense!

God is in the detail
Although my preview hardware was within the minimum system requirements (Mac OS X 10.3.3, 800 MHz iMac G4, 512 MB RAM and GeForce 2MX), sound was choppy and poorly synced. The sound effects are all in a real time. Therefore evincing the need for more powerful hardware such as nVIDIA's GeForce FX 5200 Ultra and ATi Radeon 9800 Pro cards.

Adorned in the stylistic trappings of the graphic novel tradition and powered by Epic games’ UnrealEngine2 (a.k.a. Unreal Warfare Engine); Ubi Soft invested 2 years of R&D! XIII promises to deliver a unique, if not signature, FPS experience for those gamers whose hardware can smoothly run Tom Clancy’s Splinter Cell and the Unreal Tournament franchise.

Feral Interactive sent IMG a preview based on a very robust beta build (1.0 RC5), which is the current version being tested by Ubi Soft. Last minute tweaks and installation changes (my preview copy was sent on 3 CDs) notwithstanding, it gave this reviewer an excellent insight into what to expect. The retail edition of XIII will bow on a single DVD. Feral Interactive's Edwin Smith kindly shed light on the decision to adopt the DVD medium:

• To preclude the need for a multi CD ROM release
• Only one installer needed
• Nice and clean look and feel with 1 disk, which is more "Mac like"
• Add enhanced video files with higher file sizes, desktops and even other demos to a game DVD
• Anti-Piracy

Monday, 12 December 2005

Let There Be Peace On Earth

There has been much hullabaloo since an early beta of Google Earth for Mac OS X appeared on the web! Google Earth puts a planet's worth of imagery and other geographic information right on your desktop. View exotic locales like Maui and Paris as well as points of interest such as local restaurants, hospitals, schools, and more.



In its present form Google Earth's GUI is a mélange of Mac OS X 10.1 Aqua and Windows XP (Preferences includes an OpenGL and DirectX Graphics Mode option. DirectX is a Windows only graphics layer). The application will intergrate with Gmail, but the feature is grayed out. It runs surprisingly smoothly on my aging G4, but requires Core Image and therefore will be restricted to 10.4 Tiger users.

Whilst perusing FeedBurner I stumbled across DropSend, a file-transfer service, and signed-up for a free account. They've included a free desktop uploader tool (10.1 or higher).

Running maintenance scripts can be a chore and most of us don't bother. I tend to run these in Terminal, which is a minefield of dangers for inexperienced users. So, fret not as now this elegant Automator script takes care of everything.

Friday, 11 February 2005

Shock & Awe

Today I installed Mac OS X 10.3.8 onto my iMac (G4). The fan is quieter (for less CPU-intensive tasks) and the system appears a little more responsive and smoother than the previous update, which is always welcome. As is best practice I performed backup-to-DVD duties and repaired permissions (a legacy of OS X’s Unix heritage) both before and after (there were changes following the update). Forums report that there are issues for some G5 users - excessive fan activity.

Owners of Macally iShock USB game controllers should remove the driver (if installed). The driver is incompatible with 10.3.8 and causes rapid loss of HDD space. According to Brad Oliver iShock is Plug and Play configurable anyway. I've ordered an iShock II for my huge time suck of a hobby MAME.

Aaron Giles has turned his considerable coding skill towards reworking sound cores in MAME. In the future QSound and multi channel speaker output will be supported. JBL feel the love.

Wednesday, 8 December 2004

All I Want For Christmas

In keeping with the spirit of the upcoming holidays. The following list features all my computer and video game hardware owned to date. Most of which were received as gifts at this time of year!

*Atari VCS 2600
*Binatone Mk6 Game System
*ZX Spectrum 48K
*ZX Spectrum+ (same as above, but with 'improved' keyboard)
*Commodore 64 and 1541 Floppy Disk Drive
*Nintendo Game & Watch (various Mario titles)
*Sega Megadrive (Genesis)
*Atari Lynx II
*Super NES
*Apple Macintosh Performa 5200
*N64
*PSOne
*iMac DV SE
*Sega Dreamcast
*PlayStation 2
*XBOX
*GameCube
*LCD iMac G4
*GBA SP

Over the years I purchased innumerable video games from The Fuse Box. During my teens the store, an independent brick-and-mortar retailer located in Exeter's Sidwell Street, was a treasure trove - Rescue on Fractalus!* and Koronis Rift, displayed on the in-store monitors, held me spellbound - before its untimely closure and the advent of etailing. Somewhere in the attic of our house is a dusty old cardboard box that contains Atari, Commodore and Spectrum games (cartridge, cassette and diskette formats) in their original packaging! I've no idea whether or not my Commodore 64 still works (1992 being the last time it was used) and the first ZX Spectrum was passed on to a younger relative only to meet an untimely demise.

Watching Back to the Future II (1989) I noticed Nintendo's PlayChoice-10 in the Cafe 80's scene (a veritable advertising blitz). To reiterate comments made in a previous post. PlayChoice-10 provided Nintendo with a platform to profit from the lucrative arcade market, and uniquely showcased NES titles including Mega Man 3, Super Mario Bros II and III before their home cartridge launch. PlayChoice-10 existed for 5 to 6 years and was briefly superseded by Nintendo Super System. MAME emulation of PlayChoice-10 is not yet 100% accurate, but all known titles are available including The Goonies.

nVIDIA is to produce a bespoke GeForce GPU for Sony's PS3 after Microsoft allied itself with ATi. Combined with an IBM PowerPC G5 processor and possibly OpenGL, the PS3 shares APIs with Apple! Curious said Alice. In a contractual twist, that inspires literary allusions to the one ring, IBM will power all three next generation consoles from Sony, Microsoft and Nintendo. Can you say NDA?

*Rescue on Fractalus! was the first time I'd ever seen the Apple ][ logo. Little did I know that years later the Apple Macintosh would have a profound impact on my creative life.

Friday, 12 November 2004

Big in Japan

The holidays are coming and Panic are not averse to early gift giving! From today (and subject to availability) Mac Users can now download Audion 3 (3.0.2) sans cost. Audion's history affords a fascinating glimpse into the application's development and popularity in the Far East. Download the iTunes that never was here (complete with MP3 editor).

Whilst perusing the shelves of software speciality store Game (Electronics Boutique in the US) I took The Urbz (GBA) for a trial spin. Big mistake. The UI is joyfully intuitive and the game's highly addictive. Keep your eyes peeled for a G4 Cube and Apple Cinema Display in the tower offices.