Friday, 31 March 2006

Hooray for "Hollywood"

IGN’s sources revealed that the Revolution will operate on an extension of the Flipper and Gekko architectures that powered the GameCube. The “Broadway” CPU (as supplied by IBM) has been clocked at 729MHz; in comparison, the Xbox 360’s CPU runs at 3.2 GHz, whilst even the original Xbox had a CPU that clocked in at 733 MHz.

The “Hollywood” GPU in the Revolution (a component developed and provided by ATI) runs at 243 MHz - the GameCube’s GPU ran at 162 MHz. “The ‘Hollywood’”, said one developer to IGN, “is a large-scale integrated chip that includes the GPU, DSP, I/O bridge and 3MBs of texture memory.” The Revolution will also boast 88MBs of system RAM. In direct comparison, the PS3 and the Xbox 3 boast 512 MBs of RAM.

Remember hardware specs do not maketh the game! My money is on Revolution in terms of pushing the gaming 'interface' forward. Think Macintosh.