Showing posts with label xbox 360. Show all posts
Showing posts with label xbox 360. Show all posts

Friday, 24 July 2020

Halo Infinite gameplay Combat Evolved?



Like myriad gamers in 2002, I bought an original Xbox solely to play Halo: Combat Evolved.

Bungie's seminal first-person shooter (FPS) had captured my imagination when Halo was unveiled at Macworld in 1999. Ultimately, Microsoft would acquire exclusivity of Halo as the first killer app for its fledgeling console.

Master Chief and Cortana's story had me enthralled in what is lauded as one of the most influential video games of all time. As mentioned previously, I wouldn't return to the Halo franchise until Halo 4, after winning an Xbox 360 S from LOVEFiLM, in 2012. Halo 4 was the perfect homecoming for this lifelong fan of storied space operas.

During Thursday's Xbox Games Showcase, coinciding with Comic-Con@Home, 343 Industries released a first look at Halo Infinite gameplay. Microsoft's first-party studio has seemingly gone back to Bungie's original playbook for inspiration and fan reaction is divided.



Personally, Halo Infinite evokes nostalgia for Combat Evolved and I'll be downloading day-one on Game Pass Ultimate this holiday season.

Get Game Pass for first-party and selected third-party titles (including Destiny 2: Beyond Light from Bungie) and save money. You can thank me later. xCloud, Microsoft's cloud-based gaming service, comes to Game Pass Ultimate this September.

But what do you think? Are you excited to see Master Chief return to his roots in an open world and where's Cortana? Let me know in the comments below.

Wednesday, 11 April 2018

Classic LucasArts Star Wars games coming to Xbox One



The latest edition of Inside Xbox was streamed live last evening (BST) and a major announcement for original Xbox backwards compatibility titles will excite Star Wars video game fans (myself included):

Star Wars Battlefront
Star Wars Battlefront II
Star Wars Jedi Knight: Jedi Academy
Star Wars: Jedi Starfighter
Star Wars: Knights of the Old Republic II: The Sith Lords
Star Wars: Republic Commando

With the exception of Star Wars Jedi Knight: Jedi Academy and Star Wars: Jedi Starfighter, I've never played any of the above Star Wars games despite owning every popular console. So, I'll be downloading them ASAP.

These classic LucasArts titles will be available to play from 26th April. Xbox One owners need only download a game from the Microsoft Store or insert their original disc. For further information on this, Jade Empire, Red Dead Redemption enhanced for Xbox One X and the Xbox One Spring Update, watch Inside Xbox: Episode 2.



What are you looking forward to playing? Let me know in the comments below.

Tuesday, 7 November 2017

N7 Day celebrating ten years of Mass Effect



The original Mass Effect trilogy began ten years ago today as an Xbox 360 exclusive and BioWare has teased a day of celebrations:

"This year marks 10 years since the release of Mass Effect. In that time, we’ve made friends, fallen in love, and travelled to new galaxies.

We’ve watched our community grow, as all of you shared your love of this universe, wore your N7 with pride, and told us stories about your Shepard and Ryder.

This N7 day, we’re celebrating how far we’ve all come together, and looking back on a decade of Mass Effect. Check back here next Tuesday, November 7, to see all the great surprises, offers, and giveaways we have in store as we celebrate #teN7.

Thank you for coming with us to the stars and beyond. It’s been a hell of a ride. We can’t wait to see what the future holds.”


On N7 Day 2016 I embarked on an original Mass Effect trilogy playthrough on Xbox One in anticipation of Mass Effect: Andromeda. All three award-winning titles were available on EA Access. Why EA didn't wait to release the bug-ridden Mass Effect: Andromeda until now speaks to the publisher's fixation with shareholder value and not creativity within the context of commercialism. EA's not unique in this and the approach has culminated in the microtransactions controversy of the past few months. However, I digress from celebrating one of my most cherished gaming franchises.

I was very late to the party, after winning an Xbox 360 S, and bought Mass Effect 3 in 2012. This was tantamount to watching Star Wars: Return of the Jedi first! A New Hope and The Empire Strikes Back are regarded as superior by most fans and critics.

So, finally, I began FemShep's hero's journey from the beginning. It would cement Mass Effect's status as one of the greatest space operas in any medium. Combining the Battlestar Galactica reboot with Star Trek and Star Wars to peerless effect.

I laughed, I cried and didn't want the story to end. Literally, sat feeling emotionally sick at the conclusion in the early hours of the morning. Because character-driven storytelling was front and centre throughout a hundred hours or more. And, for the first time, there was a disabled character, in a video game, I could relate to...

What are your Mass Effect memories? Let me know in the comments below.

Sunday, 23 April 2017

Xbox Games with Gold celebrates Star Wars this May



Star Wars celebrates its 40th anniversary this May. So, Games with Gold has something for Star Wars fans.

This May subscribers can download Star Wars: The Force Unleashed 2 and LEGO Star Wars: The Complete Saga for free. Both titles are backwards compatible on Xbox One.

I've purchased them previously and would recommend any fan to try them. LEGO Star Wars games are always a treat and The Complete Saga is no exception.

What's your favourite Star Wars video game? Let me know in the comments below.

Monday, 13 March 2017

Mass Effect: Andromeda arrives Thursday on EA Access



Mass Effect: Andromeda is released next week and publisher BioWare has sent out review copies to journalists. Michael Gamble, producer of the original Mass Effect trilogy and Andromeda, took to Twitter to make the announcement.

"This is it. The game is in reviewers hands. In 5 years, I think we have created something magic. We humbly hope you all agree when you play."

Last weekend I completed an exhaustive playthrough of the original Mass Effect trilogy, that began on 7th November AKA N7 Day last year, and the series cemented itself as one of the greatest space operas in any medium. Deftly mixing inspiration from the grand texts of Isaac Asimov to Star Wars. So, I can't wait to explore Andromeda, early, on EA Access for Xbox One from this Thursday.

Many fans (myself included) will miss Commander Shepard and the fabled crew of the Normandy. I always play as FemShep because Jennifer Hale delivers an acting tour de force imbued with pathos. Plus, on a personal note, Joker (Seth Green) is the first disabled character I've identified with in a video game. Of course empathy comes in many guises. The good news. The developer confirmed there'll be callbacks to the original trilogy.

Whilst reviews are embargoed until 20th March and EA Access members are limited to 10 hours of gameplay, initial impressions of the next installment in the Mass Effect franchise will begin to filter through beforehand.

Looking forward to Mass Effect: Andromeda? Let me know in the comments below.

Thursday, 24 March 2016

LEGO Star Wars: The Force Awakens gameplay trailer



TT Games has released new gameplay footage for LEGO Star Wars: The Force Awakens and it's a triumphant return to form for the beloved video game franchise.

The trailer showcases the franchise's trademark humour and brand new features in what could be the best LEGO video game tie-in to date.



LEGO Star Wars: The Force Awakens is out on the 28th June for Nintendo 3DS, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, PC, Xbox 360 and Xbox One.

Tuesday, 2 February 2016

LEGO Star Wars: The Force Awakens this June



LEGO and Star Wars are a match made in geek heaven and a LEGO video game based on The Force Awakens is the kind of tie-in I can get behind.



The latest installment in the Star Wars saga to receive the TT Games treatment is confirmed on the Xbox Store website and bound for every gaming platform. Ever. Well, that's not strictly true.

Watch the awesome announcement trailer.



“We’re extremely proud of the LEGO Star Wars videogames, truly an incredible franchise that has sold more than 33 million copies and helped ignite a passion for numerous fun-filled LEGO games enjoyed by countless gamers around the world,” said Tom Stone, Managing Director, TT Games. “LEGO Star Wars: The Force Awakens will be pushing the series forward with innovative new gameplay mechanics, while also exploring new parts of the universe that are sure to excite and delight both LEGO and Star Wars fans, as well as newcomers to our games.”

“We are thrilled to be bringing back the LEGO Star Wars video game franchise, which kicked off such a beloved series of LEGO titles more than a decade ago,” said Ada Duan, Vice President, Digital Business & Franchise Management, Lucasfilm. “LEGO Star Wars: The Force Awakens allows players to experience the new film in a unique way that only TT Games can provide, combining signature humor with epic Star Wars action. With exclusive story content exploring new details about the movie and its characters, it’s a perfect fit for fans young and old.”

I'm in from day-one and there's exclusive content for PlayStation comprising the Droid Character Pack and Phantom Limb Level Pack! Incidentally, EA has discounted Star Wars Battlefront on the PlayStation and Xbox stores for a limited time. Took the plunge and picked up the Ultimate Edition for PS4. Feel free to add me on PSN: Marvel_Megatron and mention this blog.

LEGO Star Wars: The Force Awakens is out on the 28th June for Nintendo 3DS, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, PC, Xbox 360 and Xbox One.

Tuesday, 9 December 2014

Microsoft to publish Rise of the Tomb Raider



Microsoft has announced it is publishing Rise of the Tomb Raider for Xbox One and Xbox 360 in late 2015.

The Redmond-based company's head of global product marketing Aaron Greenberg revealed the news on Twitter.

"Yes we are publishing Rise of the Tomb Raider," Greenberg wrote in response to a question about publication.

Square Enix expanded upon this.

"Microsoft will be publishing Rise of the Tomb Raider on Xbox," the company said. "Microsoft has always seen huge potential in Tomb Raider and they will get behind this game with more support across development, marketing and retail than ever before, which we believe will be a step in continuing to build the Tomb Raider franchise as one of the biggest in gaming."

This follows last weekend's reveal, during the PlayStation Experience, that Street Fighter V is a PS4 and PC exclusive. A pet hate of mine; third-party exclusives can be divisive amongst fans and fuel bitter rivalries. As an owner of PS4 and Xbox One consoles, I have the luxury of deciding which platform to purchase for, but many gamers don't.

Will you buy an Xbox One to play Rise of the Tomb Raider? Let me know in the comments below.

Sunday, 23 November 2014

The quest to find Game of the Year



Tauriel, an Elf Mage, begins an epic quest...

2014 has, for the most part, been notable for video game re-releases on PS4 and Xbox One!

There were no clear contenders for Game of the Year (GotY) as in previous years, which has included Dishonored, Bioshock Infinite and Tomb Raider. Instead, the media was fixated on the PS4's seemingly insurmountable sales lead on Xbox One and the latter's price drop. Where were the compelling next gen games coming from?



PlayStation exclusive The Last of Us Remastered and GTA V for PS4 and Xbox One could be considered worthy of, permanent, pride of place on a bookshelf in their next gen incarnations. And may garner GotY for a second year running from gaming enthusiasts and critics alike.



Bungie's overblown blockbuster Destiny fell short of the studio's greatest achievements: Halo and Marathon. Offering shallow, but addictive, fun in the form of Fireteams. A week doesn't pass by when I don't play an Heroic Strike mission. Only to see teammates and myself strewn, hapless, across the desolate dunes of Mars.



Delays have lead to an overcrowded November, which includes the annual Call of Duty. However, I may have discovered my GotY: Dragon Age: Inquisition. In short, a compelling blend of Mass Effect meets Skyrim. I invested an hour customising my character, Tauriel (pictured at the start), before embarking on the 100 hour or more quest.

Honourable mention: Middle-earth: Shadow of Mordor, which meshed Assassin's Creed with stablemate Batman: Arkham.

What say you, fellow gamer?

Wednesday, 30 July 2014

NOW TV has arrived on Xbox One



Last week NOW TV debuted on the PS4 and today it's the turn of Microsoft's multimedia powerhouse Xbox One!

"We're pleased that NOW TV has joined the ever growing list of entertainment apps and services on Xbox One," said Pawan Bhardwaj, UK Xbox Live product manager.

"Sky is an important partner for Xbox."

NOW TV joins an array of apps including Amazon Instant Video, Blinkbox, Netflix and YouTube. Not forgetting you can connect Sky+ and Virgin Media TV via HDMI to Xbox One and use the voice commands and OneGuide to control everything.

It's worth noting you no longer need an Xbox Live Gold subscription to stream content from third-parties.

The Xbox One is getting a 3D Blu-ray update next month. Add BBC iPlayer, DLNA or Plex and Xbox One becomes the quintessential multimedia streaming hub for the living room.

Join NOW TV here. No contract.

Friday, 25 July 2014

NOW TV on PS4



For the past few months I've been beta testing NOW TV for PS4 and the app is now available for download.

Gidion Katz, director of NOW TV, said: “We're excited to be able to unveil yet another fantastic way to watch NOW TV – offering the huge number of PS4 customers in the UK a contract-free and flexible way of watching great pay TV content on their television.”

Fergal Gara, vice president and managing director for Sony Computer Entertainment UK, said: “PlayStation 4 has been a great success since we launched just over seven months ago, proving that the world’s most powerful console is also the best place to play. With the addition of the brilliant NOW TV to the PlayStation entertainment proposition, PS4 keeps getting better.”

Nickelodeon and Nick Jr. have been added to NOW TV's Entertainment Month Pass in time for the school holidays.

Episodes of Nickelodeon shows such as Sanjay and Craig and Spongebob Squarepants can be streamed on demand, as well as episodes of Nick Jr. programming including Peppa Pig and Dora the Explorer.

The NOW TV Entertainment Month Pass grants access to live and catch-up channels including Sky Atlantic, Sky1, Disney Channel and Fox for £4.99 per month with no contractual obligation.

NOW TV is available on multiple devices and is coming to Xbox One this summer.

Sign up to a NOW TV pass here. No contract.

Sunday, 20 July 2014

Destiny Beta brings Bungie's brilliance to the fore



The Destiny Beta coincided with my dad's 72nd birthday and topped off a wonderful day! Once the 10GB download had finished that is.

Last month I got to play the Destiny Alpha and couldn't stop thinking how beautiful the game looked. Clearly developer Bungie has tweaked the graphical fidelity for the Beta build and it's even more gorgeous to look at with exceptional detail and contrast. Lavish visuals underpinned by a sumptuous soundtrack that compares favourably with Halo, Mass Effect and TRON: Legacy.



This feels and plays like a finished game. Seriously. The Beta literally thrusts the player into the beginning of the main campaign and sets up its enigmatic premise, which I won't spoil for readers who wish to wait for the final release this September.

Ride a Sparrow and recreate the Speeder Bike chase from Return of the Jedi!



Peter Dinklage's Ghost no longer breaks suspension of disbelief and his performance is as assured as Game of Thrones.

The Destiny Beta has impressed me so much I've cancelled most (if not all) of my pre-orders during the upcoming holiday season and can't wait to unbox the Limited Edition on day-one! Only August's The Last of Us Remastered and Bungie's Halo: The Master Chief Collection have survived the cull.



Bungie's latest may also be its greatest. Now it's simply a matter of waiting, impatiently, for September...

Have you played the Beta? Let me know in the comments below.

Monday, 26 May 2014

Conan O'Brien reviews Watch Dogs



Much has been made of Ubisoft's Watch Dogs review embargo, which ends tomorrow.

This doesn't appear to apply to US television host Conan O'Brien who gets his hands on this summer's most anticipated new IP for an hilarious 'Clueless Gamer' feature.



Are you getting Watch Dogs? Let me know in the comments below.

Friday, 2 May 2014

Kevin Spacey in Call of Duty: Advanced Warfare



House of Cards collides with Michael Bay in the next installment of the Call of Duty franchise this November.

Call of Duty: Advanced Warfare stars Kevin Spacey who's playing a nefarious role in a near-future war.

"Ideas don't determine who is right. Power determines who is right. And I have the power. So I'm right," intones Spacey's character. Shades of Frank Underwood?



Developer Sledgehammer Games is concentrating on current gen consoles PS4 and Xbox One and high-end PC. This year's game ushers in the three-year development cycle for each title, where Sledgehammer, Infinity Ward and Treyarch will take turns developing annual Call of Duty games.

Call of Duty: Advanced Warfare is released on November 4.

Monday, 7 April 2014

Sans Sky? Here's how to watch Game of Thrones S4



There's no reason for Game of Thrones fans to miss the S4 premiere Two Swords on Sky Atlantic!

With NOW TV's Entertainment Month Pass you can watch 10 channels including Sky One, Sky Atlantic and FOX for £4.99 per month (introductory price). Find out more at nowtv.com.

Sky's streaming service is available across multiple devices including PS3, Xbox 360 and NOW TV Box, which I reviewed here. Incidentally, the NOW TV Box may be receiving a 1080p firmware update in the near future.

There's no contract. What's not to like? Unleash those dragons, Daenerys!

Wednesday, 15 January 2014

Loving the Alien: Isolation



When SEGA officially announced Alien: Isolation, and its survival horror ambitions, I was left cold! The Alien franchise hasn't had the most auspicious history in video games.

Alien³ on SEGA's Mega Drive and Aliens vs Predator on Mac and PC came closest to distilling the tension of James Cameron's Aliens. Whereas Aliens: Colonial Marines was met with derision by gamers and the gaming press.

However, reading this month's Edge magazine may have rekindled my enthusiasm! This is an excerpt from an interview with Creative Assembly (the studio tasked with putting the bite back).

After finishing Viking: Battle For Asgard, Creative Assembly’s Alistair Hope and Jude Bond worked together with a small team to develop a survival-horror prototype designed to sell Sega on the notion of letting them play with the Alien brand it had recently acquired. “Not that we were really prepared to make it,” Hope says. “We were in a position to make it, but we didn’t have the team or the tools.”

In six weeks, a “handful of guys” put together a proof of concept, which in its very earliest forms had a player-controlled xenomorph in place of the complex decision-making tree that would eventually dictate its behaviour. The decisions made by the alien player in those miniature games of hide and seek would later form the basis of the creature’s AI.

“In a way, that was just us being fanboys, just having a chance to build some alien environments,” Hope explains. “But that little tech demo went a bit viral within Sega, and suddenly it seemed like this pipe dream of making a game based on the original Alien [film] started to get some momentum.”

Alien: Isolation follows Amanda, Ellen Ripley's daughter, as she attempts to discover what happened to her mother and the crew of the Nostromo.

You can pre-order Alien: Isolation today.

Monday, 9 September 2013

Disney Infinity: What lies beyond?



A hot summer, and flip-flopping between BioShock Infinite and The Last of Us, has prevented me reviewing Disney Infinity in a timely fashion! However, Matt's explored Disney's $100 million dollar toy box. Here's what he discovered...

Guest post by Matt Charlton

I've been looking forward to Disney Infinity since it was announced and have had the game on pre-order with Amazon since January. Everything that I saw and heard about the game whet my appetite for something that was able to truly capture the Disney magic and encapsulate it into a tangible experience for fans (myself included).

I'm somewhat of a Disney addict! Whilst I'd never consider myself an expert; I love the movies; I love the theme parks; I love the history and stories behind everything. The idea of a construction kit that would let me craft worlds using IP from the biggest vault of them all? Far too tempting to pass up. Sandbox games have always been top of my genre list.

The last Disney games I can remember playing and enjoying (I wasn't a fan of Kingdom Hearts) were The Lion King and Aladdin games on the Sega Megadrive. Quintessential 16-bit platforming magic. Digital sounds from the movies, the levels played through the story and they were very well put together and very fun to play.

Some of the gameplay videos I'd seen in the months leading up to release seemed a little choppy, as though the hardware underneath that game engine was struggling either with draw distance or animation. I was a little concerned but as more and more videos surfaced in July, things appeared to be improving.

Release day arrived and I was really excited and eager to play, alas Royal Mail decided they'd rather like to hang on to the parcel for another 24 hours so I didn't get chance to play until Saturday evening. I'd ordered just the Starter Kit. As it happens, I was working on Saturday and happened to have access to a GAME store at lunchtime. I had a wander down to have a look at the other packs that were for sale and any add ons. I ended up parting with another £90 and coming away with the Cars playset, the sidekicks bundle, the power disc album and 5 packs of power discs (an addiction that still plagues me to this day, which I'll expand on shortly).

I got home and immediately my 2-year old son took to the 'toys' like they were his own and he took them away from me. He's recently become very fond of Monsters, Inc. So, Sully and Mike were straight into his little hands, along with Jack Sparrow for good measure.

I managed to get the game installed and distracted him with Lightning McQueen, so that I could steal back one of the toys - I decided to begin with Mr Incredible...

The Starter Pack comes with the game, a playset piece (hexagonal base used to grant access to playsets which corresponding IP based characters can complete missions in) and three characters:

Sully (Monsters University)
Jack Sparrow (Pirates of the Caribbean)
Mr Incredible (The Incredibles)

This grants you a single player experience in each of the three playsets of which there are purportedly 4-6 hours of gameplay in each. It is possible to play 2-player co-operative games inside the playsets, helping one another out with the missions, but in order to do so you will need to acquire one other character from the relevant Disney IP.

Some examples of these are:

*Captain Hector Barbosa for Pirates of the Caribbean
*Mrs Incredible for The Incredibles
*Mike for Monsters University

We can't have Jack Sparrow running amok in Metroville with all of those Omnidroids running around now can we? Just think about what would happen if those things got hold of all of the rum?

A little blow for anyone wanting to jump straight into the game with a friend. But, it maintains the magic of the experience by enforcing this rule. All three games feel similar but just different enough from one another, you complete missions and gain rewards and unlock abilities, items and toys (for the toy box) whilst progressing the story. If I had to sum up what the game felt like I guess it would be a mix of the fun quests from World of Warcraft mixed with Lego Pirates of the Caribbean.

There are also multiple challenges all over the game world (collection challenges for example where you have to pop an ever increasing number of balloons with less time to spare) and character specific characters and unlocks. Each playset contains a 'vault' with a special item inside that can only be accessed if each character available for the playset has interacted with it - for playsets which have 5-6 playable characters (each at £12.99 each) this can soon be an expensive experience.

The gaming experience can be enhanced by the use of power discs - discs that can be placed under your character avatar to grant them special powers (chance of invulnerability or extra strength for example).

There are 20 power discs in Wave 1. They are purchased blind in packets of 2 for around £4 per pack. The 5 packs I bought at GAME above contained the same disc 4 times. Very poor out of a selection of 20 possibilities!

3 of the 20 discs are chase discs. These are orange in colour and have a holographic picture on them, it is said that you can find the rare discs by scratching the top disc through the packet with your fingernail - you should be able to feel the resistance of the hologram lines. I couldn't possibly comment on this practice nor condone its use (it works btw). I hope that this is something Disney improve on with Wave 2.

Buying blind is very fun but very expensive and very addictive. To date I must have bought 20 packs of discs. I've managed to swap a few with work colleagues and sell sets of 5 at face value (£10 with it being £2 per disc essentially). Communities and eBay are rife with people looking to make a quick profit.

I've never felt anything like this before - especially with regards to purchasing a binder where every power disc has its own place - I couldn't rest until I had them all! I'm not sure whether that's something I need to deal with on a personal level or whether or not Disney have done something with the power discs to make them so desirable you'll want to drop £50+ on completing a set.

I believe that Waves 2 and 3 of power discs are planned and that there are several sets of toys planned between now and next year - Toy Story is due in October (cannot wait!) and Frozen (an upcoming Disney film) not long after that. I'm pretty sure that Jack Skellington from Tim Burton's Nightmare Before Christmas will also be making an appearance in the next month or so. Just in time for Halloween!

I've also picked up the Disney Infinity bag/satchel. It stores up to 20 figures and a bunch of power discs and will house the infinity base and is a great place for the toys to be based. I say based because the toys are currently strewn across the living room as my son (quite rightly) believes that they are for playing with. They are made of very sturdy stuff and I have no doubt that they are able to withstand a little more creative play albeit in the real world rather than the virtual toy box. He proudly says 'Jack' whenever he sees the figure or a photo of Johnny Depp now. Adding to the magic of the whole experience for us.

I've only experienced one issue with the infinity base whilst playing. It told me it was unable to read the play piece whilst playing through Pirates and kept losing connection. Worried that Harry had been a little too rough, and had damaged the RFID assembly on the base of Jack Sparrow, I checked the figure and the base and couldn't figure out what the problem might be until I realised I had placed the base on top of the power disc album containing 19 (Marlins Reef still eludes me despite attempts through eBay to procure him) discs. I guess they were all fighting with the base to be recognised! I placed the base on a normal surface and all was well with the world.

So far I've spent around 4-hours playing The Incredibles game and 3-hours playing the Cars playset. Monsters, Inc. I've spent around an hour in. I found it a little like Crackdown with regards to the collectable toy box unlocks and XP points in capsules and found as I progressed and got access to different equipment, some of the capsules that were well out of my reach were easy to get. You can get a little OCD with regards to wanting to collect them all. So the structured game parts are very good, but what will keep you coming back for more?

Simple answer - The Toy Box.

Any character you can put on the base will also grant you access to the toy box. There are a number of pre-built worlds for you to have a play around with and you get the option of starting with a blank canvas. The most important thing to remember here is that this is effectively a game engine. There are triggers which can be linked to actions and items to make things happen under certain circumstances. You can build your own games and share them with your friends! The possibilities are, literally, infinite.

I built a huge race track that went under Cinderella's castle, into a big ramp and had a bridge over a lava pit (Revenge of the Sith - Ed). I haven't managed to unlock everything I need to tie up lap counters and finish lines yet but when I do, I'm making a sugar rush clone (racing game from Wreck-It Ralph). I placed both of the Wreck-It Ralph hexagonal power discs on my Infinity reader and my toy box was transformed. The skies were pink and the horizons filled with scenery seen in the game in Wreck-It Ralph, the music playing was the Sugar Rush theme tune. Where trees had stood previously I now had candy canes, my race track gone from a scalextric style to something sparkly that could almost be made out of sherbet. All of a sudden I realised why Disney hadn't seemingly capitalised on releasing a stand alone Mario Kart clone - it's much more fun to build your own.

You don't start out with much in the toy box, a few pieces that you can place. As you play through the playsets you unlock more and more pieces to play with - you start with a few simple race track options but can soon unlock special barriers and ramps to make your race track much more exciting. There are also capsules to collect in both the toy box and the main game which will unlock more and more items for you to use.

As you progress your characters through levels, they gain 'spins' on the Disney vault. This is a random page of around 12 things that can be unlocked for your toy box. These range from mini stylised autonomous avatars (such as Snow White, Dopey, Gaston, Toy Story aliens) to more interesting pieces of race track (loops anyone?) and additional scenery blocks. It is said that there are 1000 things to unlock from the vault. So far I think I've unlocked less than 50.

The most fun I had was dropkicking a miniature Dopey off the side of a cliff and watching him deploy a parachute to fly to safety. The way that everything is stylised and implemented within the game shows the immense care and attention that has been put into making this game. The introduction and tutorial alone were enough to give me goosebumps and make me realise that this game was something special.

Disney are in this for the long haul. They've stopped development on any separate licensing and it's clear to see that they are putting all of their eggs into this infinity basket, any new IP which comes out will get characters and playsets to add on to the Disney Infinity experience. The opportunities are endless and from what I've seen so far I think that the future of Disney games are safe and very, fun ad infinitum.

Thursday, 5 September 2013

Disney Infinity gets free BioShock and TRON DLC



Polygon reports Disney has released free user-generated DLC based on BioShock Infinite and TRON for Disney Infinity.

Toy Columbia is a family-friendly version of the terrifying floating city that is the setting of BioShock Infinite and includes Carl's house from Up. BioShock Infinite is a contender for game of the year and Elizabeth evokes Disney's Belle and actress Zooey Deschanel.

Trench Run sees players flying a TRON Recognizer through a trench clearly inspired by the Death Star in Star Wars.

Leveraging community-created content is a smart move and an indication the company is looking at Disney Infinity as a scalable franchise that will be around for years to come: parents and collectors beware.

Have you taken the plunge or are you waiting for Marvel and Star Wars packs?

Friday, 16 August 2013

Microsoft rebooting Blake's 7 for Xbox LIVE!



Microsoft will be bringing 1970s cult sci-fi television series Blake's 7 back, with Casino Royale director Martin Campbell at the helm, according to the Financial Times!

Series creator Terry Nation (mastermind behind the Daleks) cashed in on the success of Star Wars with a weekly, brightly lit, space opera that ran between 1978 and 1981.

This deal would replace SyFy's proposed remake and mirrors Netflix and LOVEFiLM Instant's move into original programming. Netflix has enjoyed critical success with House of Cards and Orange Is The New Black.

Xbox Entertainment Studios has already announced a live-action Halo series with Steven Spielberg. Blake's 7 may beat it to the punch...

Thursday, 8 August 2013

Xbox One unboxed by Major Nelson



The much-maligned Xbox One will include a chat headset! Earlier Microsoft had indicated it would not include a headset with the next generation console.

Following Microsoft's DRM U-turn and GPU speed boost from 800MHz to 853MHz. Launch editions of Xbox One will mimic Xbox 360 with the addition of a chat headset revealed by, brand ambassador extraordinaire, Major Nelson during a QVC-inspired unboxing on Xbox Wire.

The chat headset offers "3x the sampling rate of the Xbox 360," Microsoft said. It is also described as "super lightweight"--weighing in at 44 grams. The headset also features a padded earpiece that can be worn on the left or right year, as well as a rotating mic.

The contents of the Xbox One Day One limited edition package include the console itself, the Kinect sensor, a branded Day One controller, a chat headset, 4K-rated HDMI cable, power supply and a redeemable code for a Day One-exclusive achievement.

Ironically, the black bag, used to protect the Xbox One in transit, evoked the premature demise of my original Xbox following the infamous 'catching fire' issue in 2005! Microsoft posted a cable with a trip switch to affected customers. I binned the machine and never envisaged owning another Xbox again...

Is the Xbox One pack-in enough to persuade you to pre-order? The launch titles are more intriguing than those announced for PS4, but the form factor, lack of backwards compatibility and Kinect (can be disabled) means I'm sticking with Xbox 360 S for now...