Showing posts with label magnetix. Show all posts
Showing posts with label magnetix. Show all posts

Friday, 17 December 2004

O Come All Ye Faithful

I identified a bug whereby in some situations magnetiX would not quit correctly. Jan Schliemann was able to replicate this and issued a very prompt fix. You can download version 1.0.1 now.

Better get back to reading The Bloomberg Way in preparation for my writing test in the New Year.

Thursday, 16 December 2004

Joy To The World

Last evening I attended a private party at The Lord Haldon Hotel. Longtime business friends, of Dad's, kindly invited us. The genial atmosphere and high quality seasonal delicacies afforded a memorable holiday experience.

In the mid '80s when not playing scrolling shooters such as Konami's Nemesis, text-based adventures where a staple of my after-school activities. The Hobbit (1983) introduced me to the genre albeit in a bug-ridden fashion. However, Magnetic Scrolls cemented their referential status with the introduction of an Infocom-beating parser. Between 1985 and 1991 Magnetic Scrolls produced 7 titles for both 8 and 16-bit platforms. I vividly recall The Pawn's luxurious packaging, synonymous with Rainbird releases, and enviously eyeing the superlative Atari ST screenshots (by Geoff Quilley). Mac Users wishing to revisit or, indeed, become acquainted with gaming history should download and support magnetiX.



Apple released Mac OS X 10.3.7. The final Panther update for 2004 adds further polish, but Safari 1.3 has yet to materialize!