Showing posts with label moonwalker. Show all posts
Showing posts with label moonwalker. Show all posts

Thursday, 9 August 2007

Michael Jackson's Sonic 3 Album

How on Earth did this slip past my radar? Back in the late '80s Michael Jackson signed an endorsement deal with Sega America, which produced the arcade and Mega Drive smash hit Moonwalker (1990). A fact that I've covered in a previous post.

With the success of Sonic The Hedgehog (1991), Sega's blue mascot, reaching its zenith with the release of Sonic The Hedgehog 2 (1992) (an essential Virtual Console purchase), Michael Jackson approached the Sega Technical Institute (STI), at one time an elite organisation within Sega America that developed acclaimed titles such as Kid Chameleon and Comix Zone, about scoring the soundtrack for the upcoming Sonic 3 (1994)!

Purportedly the completed score, composed, arranged and performed by Michael Jackson and the musicians who worked on the Dangerous (1991) recording sessions, was axed, at a very late stage of Sonic 3's development, due to the first public allegations of child molestation against the singer in 1993.

However, there's compelling evidence that some, if not all, of Michael Jackson's arrangements remained in the original release of Sonic 3 on the Mega Drive! Certainly the 'Dangerous sound' is unmistakeable and there's a hint of future projects HIStory (1995) and HIStory In The Mix (1997). It is worth noting that whilst Michael Jackson's official involvement was removed from all publicity and in-game end credits, his album session musicians, predominantly keyboard programmers, provided the final Sonic 3 score.

Bobby Brooks - engineer for Michael Jackson. Sequenced synthesizers and drums on Blood on the Dance Floor and mixed HIStory.

Darryl Ross
- vague, ill-defined resume credit: "Darryl Ross is an accomplished producer, musician, songwriter, arranger and vocalist. Artists he worked with are Michael Jackson...".

Geoff Grace
- arranger for Michael Jackson. Credited for arranging the music for Jackson's Dangerous tour.

Brad Buxer
- performed arranging, keyboards, sequencing and more for Blood on the Dance Floor and Invincible.

Doug Grigsby
- unknown credit on HIStory.

Of all Michael Jackson's keyboard virtuosos, Greg Phillinganes is notable by his absence! He has toured with Jackson and was a session keyboardist on his Sony solo albums.

Latterly Michael Jackson makes a cameo appearance in both Sega's Space Channel 5 and Ready 2 Rumble Boxing: Round 2.

Thursday, 15 March 2007

Electric Youth

This morning's spring cleaning unearthed unexpected gems! I found an old Exeter College magazine, which I contributed articles to (these won't be republished here due to the naivety of prose). A review of, or more like rave about, Michael Jackson's Moonwalker (1988) and Gloria Estefan's Homecoming Concert video. This elicited a train of thought that arrived at Debbie Gibson (there's a connection with Michael Jackson as you'll see)!

Please indulge my adoration of Americana and enjoy the following camp/nostalgic clips featuring singer-songwriter Debbie Gibson at her precocious best!

This first clip was taken from Debbie Gibson's "Out of the Blue" concert tour (1988). The concert was shown on Channel Four in the summer of 1989 prior to Bros' "Bros into Summer" concert at Wembley Stadium (first shown on Sky One and I still have a copy of the concert and documentary on VHS), where Debbie was a support act. The song, Foolish Beat, is a guilty pleasure and evokes cherished teenage memories.



Can't ignore Debbie's clarion call. Electric Youth '89...



How jazzed was I when she appeared in Michael Jackson's video for Liberian Girl and sang several notes?



Expect to see and read about more youthful crushes/aspirations in the coming weeks.

Message to Ben Amos, if you ever read this, Steps Posse Forever!?!

Wednesday, 22 September 2004

Desktop Arcade

The Atari® Flashback™ Classic Game Console has been announced for the holiday season. My earliest memory of owning a games console was the Atari VCS 2600 (introduced in 1977 and distributed in the UK by Ingersoll Electronics). It was an unwanted holiday gift for a cousin. So, my Uncle graciously gave it to me on my Birthday (mint in box)! This was alongside Darth Vader’s TIE Fighter, which has a connection other than purely nostalgia!

After only a few minutes playing Space Invaders, Frogger and The Empire Strikes Back (you see there was a connection) I was hooked! For the next two decades I owned a Spectrum 48K, Commodore 64, Sega Mega Drive (Genesis) and Dreamcast, Atari Lynx, SNES and N64, PSOne and PStwo, and XBOX.



The thread that binded these machines together was the relentless pursuit to acquire games that were arcade perfect. Sega's Mega Drive produced an excellent conversion of Michael Jackson's Moonwalker. Yet this was a flawed premise in that a conversion, by definition, is anything but (not to diminish the fun that was had). However, the Dreamcast console was based on the NAOMI (New Arcade Operation Machine Idea) PCB that powered Sega’s coin-ops, which culminated in near-definitive releases Crazy Taxi and Dead or Alive 2.



The first time I heard about MAME (Multiple Arcade Machine Emulator) was from a former coworker (2001). MAME was started in 1996 by Nicola Salmoria as a means of archiving, and by extension preserving, arcade games that would otherwise disappear forever. For example Star Trek (1983), which is a very rare Sega vector game featuring the voices of the principal cast. Also it allows gamers to experience titles that they may never have otherwise played such as the Japanese-only Gaiapolis, replete with gorgeous graphics, and quirky horizontal shooter Parodius and its sequels, both from Konami.



Unlike music or film, arcade hardware is expensive and therefore it’s commercially prohibitive to continue production runs over an extended period of time. As a pleasant side effect, one can play game ROMs (dumped from arcade Printed Circuit Boards using an EPROM reader) under software emulation! The notion of playing the original Gauntlet, After Burner II, Out Run and many others was mouthwatering!



In what can only be described as an act of serendipity, earlier this year I wrote a review of Jedi Academy (for Inside Mac Games) and discovered that Aspyr programmer, and fellow Star Wars fan, Brad Oliver was the author of MacMAME! Subsequently, I downloaded 0.77u2a and my ROM searching odyssey began in earnest.



With the release of 0.87, MacMAME has been extensively rewritten and further optimized to be a better Mac OS X citizen. Sporting many enhancements including preliminary support for Sega's Model 1 PCB (i.e seminal releases Virtua Fighter and Star Wars Arcade) and the removal of legacy code. This release requires Mac OS X 10.2 (or higher).



It is worth noting that the legal ownership of ROM images (for the purpose of backup) may be contingent on possessing the original arcade game. However, it is not clear if it is legal for an individual to have ROM images (even if not for profit) for a game they don't own. Please read legal implications on MAME rom usage from Northwestern University Law School before downloading any roms to ensure legal compliance. Do not ask me how ROMs can be obtained. Some ROM images, such as Atari's, are available for legal purchase here.