Showing posts with label second life. Show all posts
Showing posts with label second life. Show all posts

Friday, 12 December 2008

The Watchmen aren't Home Alone on PlayStation

As predicted in The Sunday Times' ingear section, Sony's PlayStation Home is now in Open Beta and can be freely discussed! I can't compare PlayStation Home with Microsoft's New Xbox Experience (NXE) as I don't have access to an Xbox 360! Lets not dwell on minor technicalities!

My initial impression of PlayStation Home is favourable despite the inherent danger that Sony's answer to Second Life is nothing more than a walled garden promoting the vertically integrated company's products and little else! Such churlishness aside, I'm confident that this won't be the case in the mid-to-long term.

The latest trailer for the highly anticipated (an understatement to be sure) The Watchmen movie premièred on PlayStation Home this week! I have an acute interest in this adaptation as I interviewed The Watchmen artist Dave Gibbons for an audio documentary I made at Bournemouth University in 1995. At the time there was speculation that Terry Gilliam or Tim Burton would be undertaking directing chores and I asked Dave Gibbons what his thoughts were? Dave, unsurprisingly, welcomed both! It would be interesting to ask him, again, now!

From a social networking perspective. PlayStation Home affords the perfect platform for virtual Tweet-Ups or Tweet Meets! I've already met several Twitter peeps and played games in the bowling alley! And I welcome the facility that games such as FIFA 09, Resistance 2 and Call of Duty: World at War can be launched from within PlayStation Home (PSN members must each own a copy of the game).

I can foresee Sony BMG Music superstars Britney and Beyoncé performing virtual stadium concerts on PlayStation Home.

Saturday, 10 March 2007


Nintendo is alleging that Sony's PlayStation HOME announcement is imitation! Well, Nintendo shouldn't forget that imitation is the highest form of flattery and that Second Life predates both companies console-based offerings. Of course the SIXAXIS Wireless Controller is a pale imitation of the, paradigm-shifting duo, Wiimote and Nunchuck.

Wednesday, 18 October 2006

Reuters Second Life

Reuters, the global news agency, has launched a virtual bureau in Second Life, to cover events and business from within the online simulation game. I first learnt of this strategic partnership whilst listening to Today on BBC Radio Four.

The office will be staffed by Reuters media correspondent Adam Pasick, known as Adam Reuters within Second Life, who will report to players within the game as well as being Reuters' Second Life expert.

"In Second Life, we're making Reuters part of a new generation," said Tom Glocer, Reuters CEO. "We're playing an active role in this community by bringing the outside world into Second Life and vice versa."

Second Life has over 600,000 users worldwide and is looking to open a UK office.

Will Bloomberg follow in Reuters steps?