Showing posts with label lucasfilm games. Show all posts
Showing posts with label lucasfilm games. Show all posts

Friday, 9 May 2025

Destiny 2 goes full Star Wars in Renegades



As a lifelong Star Wars fan and lapsed Destiny 2 player, the Force flows through Destiny 2: The Edge of Fate in the Renegades teaser trailer.



"The reveal featured a brief cinematic teaser showcasing Renegades, a definitive Destiny expansion with a narrative integral to the Fate Saga, while also suffused with inspiration from and homage to Star Wars," Bungie explained.

The Renegades expansion will launch in December.

"Renegades will introduce new Destiny characters, innovative activities, and evolved mechanics designed to surprise and delight players."

If it looks like Star Wars and sounds like Star Wars, it is Star Wars! Lucasfilm Games is involved, after all.

"To really drive it home here, Renegades is a one-of-a-kind Destiny experience," says assistant game director Robbie Stevens. "Just like we on the Destiny team have taken inspiration from other genres like dark fantasy or cosmic horror, Renegades takes the space western vibe and aesthetic that is Star Wars and puts it through that Destiny lens."

What did you think of the teaser trailer? Are you still playing Destiny 2? If not, will Star Wars bring you back? Let me know in the comments below.

Wednesday, 29 January 2025

Star Wars brings the Force to Destiny 2



It what could be considered as a match made in geek heaven, Destiny 2 and Star Wars is a thing. However, in an era of Fortnite, does it matter?

Longtime readers may recall that I was a huge fan of the original Destiny in 2014 and embraced the notion of a decade-spanning story from Bungie (the studio that created Halo). A so-so story was overshadowed by fun Fireteam adventures with friends on PlayStation Network (PSN) and Peter Dinklage's infamous Ghost. Dinklage was ultimately replaced by Nolan North best known for playing Nathan Drake in the Uncharted series.

The release of Destiny 2 marred the experience to the point that I stopped playing within weeks of its release in 2017. It was more of a slog than a compelling sci-fi space opera and friends left in droves.

When Bungie broke free of Activision and Destiny 2 became free-to-play, I briefly revisited the looter shooter on Game Pass during the pandemic, but it failed to fully reignite my enthusiasm.

Created by Bungie in collaboration with Lucasfilm Games, this new crossover event is bringing Imperial-themed cosmetics for players to use, letting them dress their Hunters, Titans, and Warlocks as Death Troopers, Stormtroopers, and the Emperor's Royal Guards, respectively.

Alongside the new cosmetics for Guardians, there's also a new ship and Ghost gear. If you've ever wanted your Ghost to look like the unfinished second Death Star from Star Wars: Return of the Jedi, or have your ship look like a TIE Fighter, now is your chance.

It will be included with Destiny 2: Heresy, which launches on 4th February. Heresy is the final epilogue of the long-running Light and Darkness saga that began in 2014.

Are you still playing Destiny 2? If not, will Star Wars bring you back? Let me know in the comments below.

Tuesday, 11 June 2024

Indiana Jones at Xbox Games Showcase



During the Xbox Games Showcase, Lucasfilm Games showed off a new trailer for Indiana Jones and the Great Circle.



Read the official synopsis:

"Uncover one of history’s greatest mysteries in Indiana Jones and the Great Circle, a first-person, single-player adventure set between the events of Raiders of the Lost Ark and The Last Crusade. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones. You’ll become the legendary archaeologist in this cinematic action-adventure game from MachineGames, the award-winning studio behind the recent Wolfenstein series, and executive produced by Hall of Fame game designer Todd Howard."

Indiana Jones and the Great Circle was first teased back in 2021. It’s being developed by MachineGames, the developers of the Wolfenstein franchise. The game became an Xbox exclusive following Bethesda’s acquisition by Microsoft. The game is set between Raiders of the Lost Ark and The Last Crusade, as Indiana Jones sets out to uncover the mysteries around a legend, The Great Circle.

Troy Baker (The Last of Us) channels Harrison Ford as the titular archaeologist later this year on Game Pass.

Are you looking forward to Indiana Jones and the Great Circle? Let me know in the comments below.

Tuesday, 9 April 2024

Star Wars Outlaws this August



Ubisoft has released an official story trailer for Star Wars Outlaws.



The upcoming single-player open-world Star Wars video game from Massive Entertainment, set between Star Wars: The Empire Strikes Back and Star Wars: Return of the Jedi, will be released on Xbox Series X|S, PlayStation 5 and PC on 30th August.

As much as I'm excited about Star Wars Outlaws, Ubisoft's strategy of paywalling content behind season passes means I won't be playing on day one. As with the excellent Assassin's Creed Odyssey, I'll wait for a post-launch sale.

Pre-order Star Wars Outlaws from Amazon (affiliate link).

Are you looking forward to Star Wars Outlaws? What are your thoughts on the story trailer? Let me know in the comments below.

Monday, 4 March 2024

Star Wars: Dark Forces Remaster



Christmas 1995, my first Mac, a Performa 5200, introduced me to the rich video game tapestries weaved by LucasArts at the peak of its powers. Star Wars: Rebel Assault II: The Hidden Empire and Star Wars: Dark Forces were the first CD-ROM-based games I owned for Apple's personal computer platform.

Star Wars: Dark Forces, the first Star Wars first-person shooter (FPS) video game, follows the adventures of Kyle Katarn as he steals the Death Star plans decades before Rogue One: A Star Wars Story.

Nightdive Studios and Lucasfilm Games are bringing Dark Forces to a new generation of gamers.



“Kyle Katarn really can do just about everything,” Nightdive Studios’ Max Waine tells StarWars.com, “and while he's doing everything, he manages to generally stay very cool and calm. Stealing the plans for the Death Star? Yep. Defeating Boba Fett? Yep. Punching out kell dragons? Yep. He can do that. And that's just in Dark Forces.”

The game's titular Dark Troopers have appeared in live-action in The Mandalorian on Disney+.

Star Wars: Dark Forces Remaster is available now for Nintendo Switch, Xbox One, Xbox Series X|S, PlayStation 4 (PS4), PlayStation 5 (PS5) and PC.

Are you playing Star Wars: Dark Forces Remaster? Let me know in the comments below.

Thursday, 22 February 2024

Star Wars Battlefront Classic Collection



On Wednesday, Aspyr and Lucasfilm Games announced the Star Wars Battlefront Classic Collection during a Nintendo Direct.



Featuring restored online play for up to 64 players, the classic bundle includes Star Wars Battlefront and Star Wars Battlefront II, originally developed by LucasArts, and will be available for Nintendo Switch, Xbox One, Xbox Series X|S, PlayStation 4 (PS4), PlayStation 5 (PS5) and PC on 14th March.

Electronic Arts (EA) revived the Star Wars Battlefront franchise in 2015. However, it was marred by microtransaction controversy. Thanks to Aspyr, who recently released the excellent Tomb Raider I-III Remastered, gamers (myself included) can play these classic Star Wars video games unadulterated.

Will you be playing the Star Wars Battlefront Classic Collection? Let me know in the comments below.

Friday, 19 January 2024

Indiana Jones and the Great Circle



On Thursday, Indiana Jones and the Great Circle was officially revealed during Xbox Developer Direct. The upcoming Xbox and PC first-person exclusive from MachineGames (Wolfenstein) was originally announced in 2021 as one of the first titles under the relaunched Lucasfilm Games brand.



Read the official synopsis:

"Uncover one of history’s greatest mysteries in Indiana Jones and the Great Circle, a first-person, single-player adventure set between the events of Raiders of the Lost Ark and The Last Crusade. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones. You’ll become the legendary archaeologist in this cinematic action-adventure game from MachineGames, the award-winning studio behind the recent Wolfenstein series, and executive produced by Hall of Fame game designer Todd Howard."

The Indiana Jones franchise, from George Lucas and Steven Spielberg, spawned classic LucasArts point-and-click adventures during the 16-bit era. Most notably, Indiana Jones and the Fate of Atlantis, which I last played with my best friend, Professor Michael Williams, on his Amiga A500. Alas, Indy is still lost in a frozen tundra thirty years on. In the mid-eighties, I vividly remember playing Atari's Indiana Jones and the Temple of Doom in the arcades. The adventures of the man in the hat would go on to inspire Tomb Raider and Uncharted action-adventure franchises.

Troy Baker (The Last of Us) channels Harrison Ford as the titular archaeologist later this year on Game Pass.

Are you looking forward to Indiana Jones and the Great Circle? Let me know in the comments below.

Monday, 12 June 2023

Star Wars Outlaws at Xbox Showcase



On Sunday, Ubisoft exclusively announced Star Wars Outlaws during the Xbox Showcase.



“It’s a dream come true to be able to collaborate with the team at Lucasfilm Games to create Star Wars Outlaws, the first open-world Star Wars game," Julian Gerighty, creative director at Massive Entertainment, tells StarWars.com. "Our team at Massive Entertainment has a great deal of experience in open-world games backed by strong technology, and it’s the perfect time to tell an original scoundrel story that will resonate with fans. With the Galactic Empire on the heels of the Rebel Alliance, and the criminal underworld thriving, an outlaw like Kay Vess has a whole galaxy of opportunity in front of her."

Official gameplay walkthrough footage was shown during Ubisoft Forward.



The upcoming open-world Star Wars video game, set between Star Wars: The Empire Strikes Back and Star Wars: Return of the Jedi, will be released on Xbox Series X|S, PlayStation 5 and PC in 2024.

Are you looking forward to Star Wars Outlaws? What are your thoughts on the gameplay footage? Let me know in the comments below.

Tuesday, 5 April 2022

Return to Monkey Island



Lucasfilm Games has so much nostalgia for generations of video gamers (myself included).

Rescue on Fractalus!, Ballblazer, Koronis Rift and The Eidolon are amongst my all-time favourite video games from the 8-bit era on Commodore 64 and Sinclair ZX Spectrum. And I vividly remember playing Labyrinth: The Computer Game whilst listening to David Bowie and Trevor Jones' soundtrack on cassette (remember those?).

When Lucasfilm Games was rebranded as LucasArts in 1990, it cemented its reputation for point-and-click adventure games and arguably created one of its finest ever examples in the wake of the success of Maniac Mansion in 1987.

The Secret of Monkey Island is one of gaming’s greatest franchises and greatest games full stop. You play as Guybrush Threepwood (an homage to Star Wars' C-3PO), who’s on the quest to become a mighty pirate. Funny, atmospheric and heavily based on Disney’s own Pirates of the Caribbean ride.

Now, Return to Monkey Island has been announced for release in 2022. The long-awaited sequel is by Ron Gilbert's Terrible Toybox in collaboration with Devolver Digital and Lucasfilm Games.



I first discovered the point-and-click genre playing LucasArts' Indiana Jones and the Fate of Atlantis on a friend's Amiga A500 in the early nineties - Indy remains lost in a frozen tundra. Years later, I belatedly played Maniac Mansion, Day of the Tentacle, The Secret of Monkey Island, Full Throttle and The Dig on an iMac G4.

Are you excited about Return to Monkey Island? What are your favourite LucasArts games? Let me know in the comments below.

Wednesday, 23 March 2022

The 8-Bit Wonder Years



This year marks the 40th anniversary of the release of the Commodore 64 and Sinclair ZX Spectrum 8-bit home computers - sparking one of gaming's greatest school playground rivalries.

Christmas 1982, I unwrapped a Sinclair ZX Spectrum 48K and saw Disney's Tron. From then on I was hooked on computers, thanks to Sir Clive Sinclair and the generosity of my parents.

When Jack Tramiel, the founder of Commodore International, began an aggressive home computer price war in the early eighties, the fabled Commodore 64 'bread bin' would take pride of place alongside an Atari VCS and Sinclair ZX Spectrum in the summer of 1984. The first game I remember playing on the machine was Sega's Up'n Down following an especially gruelling physiotherapy session.

Com-Com 64, as I affectionately nicknamed it, became a gateway into Lucasfilm Games.

From Rescue On Fractalus! to The Eidolon, I was enthralled by early titles from George Lucas' video games division founded during the production of Star Wars: Return of the Jedi. It was rebranded as LucasArts before Disney purchased Lucasfilm and shuttered the studio. Disney's decided to bring back the Lucasfilm Games brand for all future licensed games.

It's only apt that Nick Smith, our very own 'Commodore kid', reflects on the 8-bit home computer and console revolution that influenced a generation of geeks (myself included).

Guest post by Nick Smith

They bleeped. They were blocky. They were simple and they took a long time to load up, if they loaded up at all. They were Commodore 64 games.

Released in 1982, the C64 amazed us with the games it offered, available on cartridge, cassette and diskette to play, rewind and repeat. But we wanted more.

In its heyday, the console provided movie tie-ins, revamps of popular arcade games, versions of Nintendo or ZX Spectrum games, or generic knock-offs from car boot sales.

To celebrate the 40th anniversary of the 64, here are just a few of the memorable games we played back in those 8-bit heydays.

Manic Miner

Take Mario, give him a pick, stick him in tunnels and what have you got? Manic Miner, that’s what! Instead of jumping on plums or whatever Mario does, Mr. Willy dug tunnels and it was so much fun that my sister and I were hooked like gold-diggers at a millionaire’s fishing tournament.

Willy explored different caverns, collecting flashing objects before he suffocated. As if that wasn’t enough, he also faced toxic flora and slime, spiders, robots and deadly drops off his precarious platforms. So addictive were the adventures of this chip off the old plumber that Manic Miner was the most popular game of 1984, spawning the sequel Jet Set Willy.

Paperboy

Delivering papers can be an arduous, thankless task. Just ask the players of Atari and Midway’s Paperboy, released by Elite Systems for the 64 in 1986. As you cycled through blocky, green-hued streets, you delivered papers to subscribers, picked up more news en route, and smashed up the homes of neighbours who didn’t have a subscription. Encouraging vandalism was lucrative for the game makers; a sequel came out on various platforms, including the Commodore Amiga, in 1991.

Frogger

Part of the draw of this game was its splitty subject matter. As you tried to traverse busy digital streets, you risked getting run over by a car and your little froggy life just got harder as you progressed.

Legend has it that Konami game designer Akira Hashimoto was inspired by a frog trying to cross a road with heavy traffic. He got out of his car and ushered the frog to the other side of the street. Since Chickener would be a terrible name for a video game, Hashimoto stuck with frog for his protagonist and a web-footed star was born.

Predator

Part of the fun of being a Commodore 64 user was seeing the progress of the graphics over the years, as designers pushed the little machine to handle more complex pixelation. While Manic Miner et al were fun, 1987’s Predator amazed us with its visuals that did their best to capture the feel of the blockbuster movie.

Predator emphasised the survival aspects of the film. No machine gun? No problem, you can use your Schwarzenegger-sized fists. Camouflaged alien lying in wait? Lay some mines to take him out. Sure, you couldn’t see the drool dripping from the predator’s mandibles. But he was still satisfyingly ugly.

Rambo

Another movie tie-in, this one turned unlikely subject matter – an alienated Vietnam veteran turned invulnerable one-man army – into a kids’ game.

Rambo was released in 1985 to tie in with Carolco’s blockbuster First Blood Part II. As Rambo, the player had to locate equipment, rescue POWs and escape while being hounded by a remorseless enemy horde.

Maybe it was the cinematic cover or the hunting-and-savaging gameplay but the Bowie knife-toting Rambo was a cut above his peers, gaining a whopping 96% score from Zzap!64 magazine.

Star Wars

Once you got used to the vector graphics, Star Wars was a blast. Not only could you play the Atari arcade game in your home, on your TV, but you also took the role of Luke Skywalker and fly an X-wing through the Death Star trenches.

Parker Brothers brought the game to the 64 around the time of Return of the Jedi’s release. By then it already felt like a classic, spawning dozens of follow-up games that continue to this day. However, few gaming experiences compare to flying through space as Red Five, blasting TIE fighters, dogging the Empire from the comfort of your settee.

Attack of the Mutant Camels

Sci-fi games were so popular in the early ‘80s that even sheep in space stood a chance at success. Dropout physician Jeff ‘Yak’ Minter added camels to his shoot-‘em-ups and the rest is dromedary history. I spent many happy hours playing Attack of the Mutant Camels, which reminded me of the AT-AT attack in The Empire Strikes Back. Piloting a jet plane, I was tasked with zapping giant yellow camels before they got to my base, the option to trip them not included.

Minter liked llamas so much that he named a software company after them and incorporated the ungainly creatures into some of his games. The surreal backgrounds and colours enhanced the fun.

Live and Let Die

One of the simplest games on this list was also one of the most difficult. Domark had already digitised James Bond with enjoyable results with A View to a Kill in 1985. 3 years later they retooled a game in development called Aquablast and gave it the more recognisable title of Live and Let Die. Tying a game to a 15-year-old movie reflects the enduring popularity of Bond in general and the film’s lengthy speedboat chase in particular.

However, piloting a boat wasn’t easy because it was vulnerable to mines, rocks, defensive cannons and random pieces of wood. We’d have to wait several years before Tiger Electronics brought us the addictive third-person shooter Goldeneye and by then, the 64 felt like a distant memory.

Elite

Elite was a highly influential trading game using vector graphics, giving it a similar look to Star Wars. This intergalactic strategy model was open-ended, giving players plenty of time to explore, mine asteroids, work as a merc or earn booty as a pirate, building up a stash while tackling Thargoid antagonists. The real joy of the game, however, came from simply flying through hyperspace and getting immersed in the daddy of all open-world games.

Moonfall

Not to be confused with the recent disaster movie, Moonfall was a trading game like Elite with humbler aspirations. This time Frontier Alfa was the setting and goods were limited as you travelled from one lunar settlement to another. While landing and piloting your ship was no picnic, the ultimate goal was a lofty one: buying all the bases and factories from aliens to free their human slaves. Never has capitalism looked so good.

Games Gone By

There were many more games and many more long summer days to play through. There have been many other game systems. The graphics have vastly improved. The load times certainly have. But back then when video games were new, we were pixel pioneers, bit-sized pathfinders, joystick journeymen pushing those platform games to their bleeping limits. The C64 was our vessel and shop-bought cassettes were our fuel and the highway promised to go on forever.

What are your memories from the 8-bit home computer and console era? Let me know in the comments below.

Wednesday, 26 January 2022

Lucasfilm Games announces Jedi: Fallen Order II



Lucasfilm Games has announced three new Star Wars titles in development from Electonic Arts and Respawn Entertainment.

These include a strategy game co-developed by Respawn and Bit Reactor, a first-person shooter (FPS) and a sequel to the critically-acclaimed Star Wars Jedi: Fallen Order, which is available on Game Pass Ultimate.

“We are excited to continue working with the superbly talented teams at Respawn,” said Douglas Reilly, VP, Lucasfilm Games. “They have demonstrated excellence in telling epic Star Wars stories along with best-in-class gameplay across different genres and we are looking forward to bringing more amazing experiences to the galaxy far, far away.”

Respawn's Star Wars Jedi: Fallen Order rejuvenated the franchise's storied history in video games in the wake of Star Wars Battlefront II's monetisation controversy.

“Building on the previous successes of our EA relationship, this new collaboration highlights the trust and mutual respect shared between the world-class teams at EA, Respawn, and Lucasfilm Games,” said Sean Shoptaw, SVP, Walt Disney Games. “Fostered by the expertise and passion within each team, we will create thrilling original games for diverse audiences across the Star Wars galaxy.”

Of all the latest Lucasfilm Games announcements, I'm most excited for Star Wars Jedi: Fallen Order II. There's also a remake of Star Wars: Knights of the Old Republic in development for PlayStation 5 (PS5) and LEGO Star Wars: The Skywalker Saga from TT Games this April.

Which upcoming Star Wars video games are you looking forward to? Let me know in the comments below.

Saturday, 11 December 2021

Star Wars Eclipse from Quantic Dream



Lucasfilm Games announced Star Wars Eclipse during The Game Awards on Thursday. The upcoming Star Wars video game is in collaboration with award-winning studio Quantic Dream (Detroit: Become Human).



Read the official synopsis:

"Set during the High Republic era, Star Wars Eclipse is an intricately branching action-adventure game that can be experienced in many ways, and puts the destinies of multiple playable characters in your hands, created in collaboration between Quantic Dream and Lucasfilm Games."

Star Wars Eclipse is currently in the early stages of development at Quantic Dream’s studios in Paris, France and Montreal, Canada. It's not yet known if this is another PlayStation console exclusive from the studio as no platforms were announced.

As a fan of Quantic Dream's previous PlayStation console exclusives Heavy Rain and Detroit: Become Human, which I completed on PlayStation 5 (PS5) last holiday season, I'm excited to play Star Wars Eclipse. How about you? Let me know in the comments below.

Friday, 10 September 2021

Star Wars: Knights of the Old Republic on PS5



During Thursday's PlayStation Showcase 2021, Lucasfilm Games announced Aspyr Media is remaking BioWare's classic Star Wars: Knights of the Old Republic as a timed exclusive for PlayStation 5 (PS5).



Aspyr Media has a storied history of porting games to macOS, iOS and Android devices. I reviewed the macOS port of Star Wars Jedi Knight: Jedi Academy in 2004.

"With Star Wars: Knights of the Old Republic – Remake, our hope is to give both series newcomers and long-term fans an experience that can live alongside the very best modern releases. We’re rebuilding it from the ground up with the latest tech to match the groundbreaking standard of innovation established by the original, all while staying true to its revered story," said Ryan Treadwell of Aspyr Media on the PlayStation Blog.

Are you excited for Star Wars: Knights of the Old Republic on PS5, and are you tempted to buy Sony's newest console to play this timed exclusive? Let me know in the comments below.

Friday, 30 April 2021

Next-gen Star Wars Jedi: Fallen Order



In celebration of Star Wars Day, Lucasfilm Games has announced Star Wars Jedi: Fallen Order will be receiving the full next-gen console treatment for PlayStation 5 (PS5) and Xbox Series X|S this summer.

“Coming this summer, we’re excited to announce the next-gen release of Star Wars Jedi: Fallen Order, bringing a number of technical improvements to the PlayStation 5 and Xbox Series X|S console versions of the game. This will be a free cross-generation upgrade to current owners. More details will come soon.” a blog post on StarWars.com said.

Given existing owners of Respawn Entertainment's award-winning video game will get the update for free, I may pick up an Xbox Series X or S sooner than I planned (subject to availability).

In related news. Star Wars Jedi Knight II: Jedi Outcast for PlayStation 4 (PS4) is on sale. As I have PS Store credit it would be rude not to. Especially as I've never played the second sequel to Star Wars: Dark Forces.

Will you be playing next-gen Star Wars Jedi: Fallen Order on PS5 or Xbox Series X|S? Let me know in the comments below.

Thursday, 14 January 2021

Lucasfilm Games expands Star Wars galaxy



Following Disney's revival of Lucasfilm Games, there has been a steady stream of positive news this week including a new Indiana Jones adventure from Bethesda. Finally, EA loses exclusivity for all things Star Wars from 2023, and Lucasfilm Games has already announced a story-driven, open-world title from third-party developer Ubisoft Massive utilising the Snowdrop game engine for Tom Clancy's The Division.

“EA has been and will continue to be a very strategic and important partner for us now and going forward,” Sean Shoptaw, senior vice president of Global Games and Interactive Experiences at Disney, told WIRED. “But we did feel like there's room for others.”

EA has cancelled more in-development titles than released games since acquiring exclusive rights to the Star Wars brand. Star Wars Jedi: Fallen Order and Star Wars: Squadrons being highlights in the wake of microtransactions souring Star Wars Battlefront II. EA pivoted but presumably only due to pressure from Disney during the release of The Last Jedi. The optics were poor, very poor.

"We’re looking to work with best-in-class teams that can make great games across all of our IP," Lucasfilm Games' VP Douglas Reilly said. "We’ve got a team of professionals here at Lucasfilm Games who can work with the developers, shape the stories, shape the creative, shape the games, to make them really resonate with fans and deliver across a breadth of platforms, genres, and experiences so that all of our fans can enjoy the IPs that they know and love."

By opening up the franchise to more diverse developers, Lucasfilm Games expands the creative possibilities for telling compelling interactive narratives in the Star Wars universe.

This is the way.

Wednesday, 13 January 2021

Indiana Jones is back at Lucasfilm Games



A day after Disney's announcement that Lucasfilm Games is returning for all things Star Wars, an all-new original Indiana Jones video game is coming from developer Bethesda (part of Xbox Game Studios) sometime in the future.

The Indiana Jones franchise, from George Lucas and Steven Spielberg, spawned classic LucasArts point-and-click adventures during the 16-bit era. Most notably, Indiana Jones and the Fate of Atlantis, which I last played with a friend on an Amiga A500. Alas, Indy is still lost in a frozen tundra all these decades on.

The untitled project is from acclaimed executive producer Todd Howard (The Elder Scrolls) and MachineGames, a first-party studio that handily has a storied history in fighting Nazis in the Wolfenstein reboot, in collaboration with Lucasfilm Games.

You have no idea how exciting this news is to a lifelong Lucasfilm fan and gamer such as myself. It'll be interesting to see if Indiana Jones' next adventure is an Xbox exclusive for Series X and S. Many will remember the controversy surrounding timed exclusive Rise of the Tomb Raider, itself inspired by the matinee adventures of Indiana Jones.

Are you annoyed Indiana Jones has switched to Xbox? Let me know in the comments below.

Tuesday, 12 January 2021

Lucasfilm Games returns for Star Wars



Disney has announced that it's bringing back the Lucasfilm Games brand for Star Wars video games and more as Lucasfilm celebrates its 50th anniversary in 2021.

Lucasfilm Games was originally founded by Star Wars creator George Lucas in 1983, during the release of Star Wars: Return of the Jedi, before popularising point-and-click adventures with Maniac Mansion and becoming LucasArts in 1990.

Read the official press release:

"Lucasfilm’s legacy in gaming stretches back decades. And with Lucasfilm and the galaxy far, far away entering a new and unprecedented phase of creativity, so will the world of Lucasfilm Games — developed in collaboration with the finest studios across the industry."



The brand has so much nostalgia for generations of gamers (myself included). Rescue on Fractalus!, Ballblazer, Koronis Rift and The Eidolon are amongst my all-time favourite video games from the 8-bit era on Commodore 64. And I vividly remember playing the Labyrinth movie tie-in video game whilst listening to David Bowie and Trevor Jones' soundtrack.

What are you hoping Lucasfilm Games will mean for Star Wars, Indiana Jones and more? Let me know in the comments below.

Tuesday, 28 October 2014

Disney re-releases classic LucasArts Star Wars games!



Disney is re-releasing classic LucasArts games, including Star Wars tie-ins, in association with GoG!

"We're proud to announce a new partnership with Disney that allows for the DRM-free release of about 30 classic titles from [LucasArts]," the company blog post reads. "Today, to start with a bang, we are releasing a selection of 6 acclaimed titles from Lucas' most famous gaming franchises, so that the Disney/Lucasfilm catalog on GOG.com is made impressive from day one."

The following DRM-free titles are available to download now:

  • Star Wars: X-Wing Special Edition
  • Star Wars: TIE Fighter Special Edition
  • Sam & Max Hit the Road
  • The Secret of Monkey Island: Special Edition
  • Indiana Jones and the Fate of Atlantis
  • Star Wars: Knights of the Old Republic

X-Wing and TIE Fighter passed me by back in the day; primarily because I'm a Mac User and was enthralled by Dark Forces and Rebel Assault II: The Hidden Empire.

Which LucasArts games would you like to see? Let me know in the comments below.

Wednesday, 4 January 2006

The Incredibles

The Register, that custodian of cutting-edge technological reportage, recently reviewed the book droidMAKER. Written by Michael Rubin, droidMAKER chronicles the rise of Lucasfilm and emergence of Pixar (that other company owned by Steve Jobs). So, a highly literate Star Wars and an Apple Macintosh geek (like myself) gets a double dose of the really good stuff!

The author wisely made a couple of chapters freely available for download (PDF). Of particular interest is the chapter on Atari/Lucasfilm Games: the golden age of 8-bit gaming (listening to A-Ha's The Sun Always Shines On TV whilst loading the Commodore 64 port of Koronis Rift).

Here's a link to the droidMAKER Tour, you're on your own from there! I'll be reviewing droidMAKER following coverage of MWSF 2006.

Still Bay Area-related. In the early-to-mid 1990s the official Lucasfilm magazine and Dark Horse Comics published my scribes (a thrill for any discerning fan). I'll scan my Lucasfilm letter in the future. However, you can download part one of two Dark Horse Comics' Stellar Scribes letters - prequel musings and classic comic reprints. Excuse the quality, but these PDFs were taken from archived JPEG scans!

For those of you wondering why I'm not linking to both Dark Horse letters? The RSS 2.0 specification only allows for one enclosure per posting. Therefore part two (classic comic reprints) will garner its own post shortly.

Thursday, 3 March 2005

Atari/Lucasfilm Games

It's not every day that I'm compelled to correspond with media industry pioneers. However, seminal video game releases BALLBLAZER and Rescue on Fractalus! have never been eclipsed IMHO. Both games were originally developed exclusively for Atari computer and console platforms as part of a partnership between Atari and Lucasfilm.

Although debuting in 1984, it wouldn't be until 1986 (when Epyx published BALLBLAZER and Rescue on Fractalus! on the incumbent Commodore 64) that I succumbed to their compelling gameplay and the Lucasfilm legacy. Ironically the Atari 800XL version was ready to ship in 1984, but Atari withheld its release in the hope that it would increase sales of VCS 5200 and 7800. I encourage Mac gamers to download arguably the best Atari 800XL emulator.

A couple of salient points worth mentioning. Rescue on Fractalus! was originally entitled Rebel Rescue. And the name of the alien enemy, Jaggies (J'hagga Ri Kachatki), was a technical injoke. The Lucasfilm developers experimented with new anti-aliasing (AKA smoothing) technology, but Jaggies is a term given to the hard edge of a pixel and Atari's 8-bit color palette precluded smoothing.

Last evening it was a very pleasant surprise to receive a reply from Lucasfilm Games founder Peter Langston in my inbox.